Skip to main content

Animations of object

All objects (layout, widget and graphic) can have different animations individually while they are appearing or disappearing. Object animation options are on the right side of customization options.

Animation for object

They consists of 3 parts of animations: Enter animation, Exit animation and Transition animation. Enter animation defines the animation during the object is "appearing" while Exit animation does for disappearing. The third part, Transition animation, has more complicated concept in the way of how it works.

1. Enter animation

This animation runs when an object is appearing. If the object is on a page, it "appears" when you come back to the launcher from another app. If the object is on a window, it "appears" when you open the window.

Enter animation : Appearing animation of the object.

Animation effect : Interpolator of the animation.

- Start offset : A delayed time to start the animation, in millisecond.

Animation duration : Running time of the animation, in millisecond.


2. Exit animation

This animation runs when an object is disappearing. If the object is on a window, it "disappears" when you close the window. This animation cannot be defined when the object is on a page.

Exit animation : Disappearing animation of the object.

Animation effect : Interpolator of the animation.

Start offset : A delayed time to start the animation, in millisecond.

Animation duration : Running time of the animation, in millisecond.


3. Transition animation

Transition animation is executed for 2 objects with the same transition ID. Those objects must not be on the same page or window. For example, Let's suppose that one object is on a page and the other is on a window and they have the same transition ID. When you open the window, the object on the page will transit to the object on the window. When you close the window, the object on the window will transit to the object on the page vice versa. Refer to the following video for a simple example of it.

An example of transition animation between 2 objects

- Transition ID: A text ID to bind two objects.

Animation durationRunning time of the transition animation, in millisecond.

Comments

Popular posts from this blog

Transition Animation between 2 Objects is Amazing!

Today, new version (2.1) of Total launcher was released.
This version contains a lot of new features as following:

- supports transition animation between 2 objects on a page and a window or on 2 different windows
- new launcher actions: brightness level, auto brightness, media volume level, auto-rotate screen
- new widget: analog clock
- added "item spacing" option for app group, app drawer, contact and layouts

More than anything else, I'd like to introduce the feature of "transition animation". You can build a transition animation between 2 objects existing on different windows by setting the same "transition ID" for them. Here is the video for an example.




I believe you can open a new world of animations with it.

Imagine It. Make It!

Total launcher is the most customizable launcher in Android world. Of course, it is still fast, light and easy to use if you blow away stereotypes about the launcher.

Do you like a simple home? That's it.
Do you like a beautiful home? That's it too.
Do you like a smart home? Here is the solution.
Is there no home launcher you want? Make it with this.
Whatever you want for home, this is it.

I would like to tell you just one phrase.
"Press and hold it to edit it"
You can customize it, whatever it is.

The main features of this launcher are:








New Total Launcher was Released!

After a long time struggling to find a right direction of developing TL, new version (v2.0) was released!
I think this version will get more satisfactory to both of the power and casual users, since a big improvement is on there with the following features.

1. Layout

There are 2 types of layout: Grid and Circle


You can customize the number of items, backgrounds, the style of the icon and label and so on. Each item on a layout can be set totally 5 actions for tapping and 4 directions of swiping.



2. Sequence

Now you can invoke multiple actions at once with a sequence.
For example, opening a few windows at once or set the brightness down and launch an ebook.


I have a plan to add more launcher actions like wifi on/off, adjusting volume or brightness in the future updates.


3. Enter/exit animations for each object

When you come back to the launcher or open/close a window, each object on the page or window can have different animation and effect individually. It will give you more fun at you…